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Loop hero characters
Loop hero characters




loop hero characters

If you make it all the way around the loop back to your campfire, you can keep all the resources you’ve gathered, or if you simply want to tap out at any point you can keep 60% of your resources. If you are slain by an enemy, you’ll keep 30% of the resources you’ve collected in a run.

loop hero characters

Upgrading the camp will be necessary to unlock different classes and abilities to help in your runs, such as allowing you to create and use potions.

loop hero characters

#LOOP HERO CHARACTERS UPGRADE#

The camp is an interactive meta layer that unlocks new abilities and tile cards as you upgrade and expand your camp with collected resources. Placing these tile cards also provides resources that are used to build and expand your camp. The ‘Mountain’ for example, provides a bonus to the characters HP, whereas the ‘Meadow’ provides extra healing points at the start of a new day. Other cards provide passive bonuses simply by placing them somewhere on the screen. Some tile cards such as the ‘Grove’, spawn new enemies that the hero will have to fight when they reach them on the path. Tile cards can be placed on or around the path and have a multitude of effects. While there may only be a handful of stats to consider, the customisation potential for different builds and strategies is immense and allows you to tweak your character to overcome the specific challenges that lay ahead. Equipping your character with different items is the only direct way to influence how battles play out, and forming strategies though various equipment builds will be necessary to defeat tougher enemies or bosses. These stats range from simple ‘Max HP’ or ‘Damage’ increases through to ‘Evasion’ and ‘Counter Attack’ bonuses. Your character can be outfitted with various equipment items, each with procedurally generated stats. Killing enemies rewards the player with experience points, a random assortment of inventory equipment and tile cards. When the character reaches a slime, the game then pauses and a battle plays out automatically between your character and the enemy, where blows are exchanged until all the enemies have been defeated. Your character then begins to follow this pathway automatically. At first, the loop and the rest of the screen is bare apart from a fireplace and a few small slimes on some sections of the path. When you start a new run in Loop Hero, a procedurally generated pathway is created to form a large, twisting loop. I’d say Loop Hero takes elements from all of these genres (and more) to create a truly unique gameplay experience that looks and sounds impenetrable, but quickly becomes familiar after a few minutes of play time. Some say it’s a deck builder, some say it’s an idle game, others say it’s a rogue-lite RPG. Over the next few paragraphs I’ll try to paint a clear picture of what Loop Hero is all about, but the main take away from this review should be that Loop Hero is most certainly worth your time, it’s a fantastically unique game.Īsk ten different people to describe Loop Hero and you’ll get ten different answers. I’ve spent the last ten minutes typing and deleting paragraphs that try to explain the concept of Loop Hero without sounding like a gibbering madman. Screenshots of the game don’t do much to explain how it all works, and a gameplay trailer is just as confusing.






Loop hero characters